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AI Insights · Timothy · July 2021

Top 5 Hypercasual Games on iOS in Denmark, Q2 2021

Explore the performance of the top 5 hypercasual games on the iOS platform in Denmark during the second quarter of 2021, based on data from Sensor Tower.

Top 5 Hypercasual Games on iOS in Denmark, Q2 2021

In the second quarter of 2021, the hypercasual gaming segment on iOS in Denmark showcased notable performances. Let's dive into the weekly trends for the top 5 games: Hair Challenge, Count Masters: Crowd Runner 3D, Paper Fold, Bounce and collect, and Slice It All!.

Hair Challenge experienced a significant spike in weekly downloads early in the quarter, peaking at around 17.9K in mid-April before gradually declining to approximately 4.9K by the end of June. The weekly active users mirrored this trend, starting at 48 in early April and rising to over 34K in early May, then tapering off to around 21.6K by the end of the quarter. Revenue remained minimal, with a slight peak at $10 in mid-June.

Count Masters: Crowd Runner 3D saw a sharp increase in weekly downloads from late May, hitting about 19.7K in early June. Active users followed suit, reaching over 31K in early June before slightly decreasing to around 25.9K by the end of the month. Revenue data was not significant during this period.

Paper Fold had a varied performance in terms of weekly downloads, with an early peak of around 9.3K in mid-April and a resurgence to 6.2K by the end of June. Active users fluctuated, starting at 280 in late March, peaking over 22K in mid-April, and settling at approximately 18.1K by the end of the quarter. Revenue peaked at $30 in early May and remained modest throughout.

Bounce and collect showed a steady increase in weekly downloads, peaking at approximately 11.9K in early May before stabilizing around 3.9K by the end of June. The weekly active users followed a similar pattern, peaking at over 25K in late May and settling around 18.2K by the end of the quarter. Revenue saw a peak of $68 in late May.

Slice It All! had its highest weekly downloads in mid-April at approximately 16.3K, with a gradual decline to around 822 by the end of June. Active users peaked at over 21K in mid-April and decreased to around 5.8K by the end of the quarter. Revenue peaked at $71 in mid-April and remained minimal thereafter.

These insights into the performance of top hypercasual games on iOS in Denmark for Q2 2021 are powered by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021